Double Knight Mate
Double knight mate uses two knights together, and one knight gives check while the other knight takes the king's escape square. One knight gives check, and the other knight and the king take the king's escape squares.
The finished shape
This is the finished shape. Double knight mate uses two knights together, and one knight gives check while the other knight takes the king's escape square.
FEN: k7/2K4p/1N6/1N6/8/8/8/8 b - - 1 1
a b c d e f g h
8 k . . . . . . . 8
7 . . K . . . . p 7
6 . N . . . . . . 6
5 . N . . . . . . 5
4 . . . . . . . . 4
3 . . . . . . . . 3
2 . . . . . . . . 2
1 . . . . . . . . 1
a b c d e f g hThe worked example
White plays the mating move here. One knight gives check, and the other knight and the king take the king's escape squares.
FEN: k7/2K4p/8/1N6/2N5/8/8/8 w - - 0 1
a b c d e f g h
8 k . . . . . . . 8
7 . . K . . . . p 7
6 . . . . . . . . 6
5 . N . . . . . . 5
4 . . N . . . . . 4
3 . . . . . . . . 3
2 . . . . . . . . 2
1 . . . . . . . . 1
a b c d e f g hHow to prevent it
Black plays h6 first. The pawn move opens an escape square, so the mate no longer works.
FEN: k7/2K4p/8/1N6/2N5/8/8/8 b - - 0 1
a b c d e f g h
8 k . . . . . . . 8
7 . . K . . . . p 7
6 . . . . . . . . 6
5 . N . . . . . . 5
4 . . N . . . . . 4
3 . . . . . . . . 3
2 . . . . . . . . 2
1 . . . . . . . . 1
a b c d e f g hKey points
- One knight gives check, and the other knight and the king take the king's escape squares.
- The worked example ends with Nb6.
- To prevent it, keep the king moving and do not step into a corner with both knights nearby.
- Black plays h6 first. The pawn move opens an escape square, so the mate no longer works.
- Check every escape square before you play the mating move, because one open square breaks the mate.
Try it Yourself
Edit the code, then press Run.
Running is simulated · Rust Playground
Exercise
Find the checkmate in this position.